Requirements
Basic Requirements
Game Pencil Engine was originally created on a 2013 Asus laptop. It has also been tested on decides from 2010 and ran with no errors. The key minimum requirements are 2GB of RAM, 720p or higher screen resolution for ease of use and 200MB (can run off of USB or CD/DVD as well). If using older hardware, please toggle the editor’s FPS setting to be 30 FPS or only render on changes.
Currently the shipped version of Game Pencil Engine is the SDL2 module based version, the same system requirements have rung true for raylib and sfml based modules.
Windows Requirements
Windows XP or newer works well with Game Pencil Engine(both editor and runtime). It is recommended to have at least 2GB of RAM, DirectX8 or newer and system permissions enabled for folder creation.
SDL Module: DirectX9 or newer required
Raylib Module: OpenGL 3.3 or newer
SFML Module: OpenGL 2.1 or newer
MAC OS Requirements
SDL Module: OpenGL 3.3 or newer
Raylib Module: OpenGL 3.3 or newer
SFML Module: OpenGL 2.1 or newer
Linux Requirements
SDL Module: OpenGL 3.3 or newer
Raylib Module: OpenGL 3.3 or newer
SFML Module: OpenGL 2.1 or newer
FreeBSD Requirements
Currently being evaluated. Please come back later for details!